{"product_id":"dungeon-crawler-carl-unstoppable-co-op-playmat","title":"Dungeon Crawler Carl: Unstoppable Co-op Playmat","description":"\u003c!-- =====================================================\n     DUNGEON CRAWLER CARL UNSTOPPABLE — CO-OP PLAYMAT\n     BLOCCO 1 | FroGames | Shopify tema Concept\n     Prefisso CSS: dccpc1-\n     ===================================================== --\u003e\n\n\u003cdiv class=\"dccpc1-wrap\"\u003e\n\n  \u003c!-- HERO FASCIA NERA (NO IMMAGINE) --\u003e\n  \u003cdiv class=\"dccpc1-hero\"\u003e\n    \u003cdiv class=\"dccpc1-hero-inner\"\u003e\n      \u003cp class=\"dccpc1-kicker\"\u003eFroGames — Moments You'll Remember\u003c\/p\u003e\n      \u003ch2 class=\"dccpc1-hero-title\"\u003eThe playmat designed for two players\u003c\/h2\u003e\n      \u003cp class=\"dccpc1-sub\"\u003eMirrored Club Vanquisher side: threats are between you, not at the end of the table. Cooperating becomes easier than looking each other in the eye.\u003c\/p\u003e\n      \u003cdiv class=\"dccpc1-chips\"\u003e\n        \u003cspan class=\"dccpc1-chip dccpc1-chip--purple\"\u003eDedicated Co-op\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-chip\"\u003eRenegade Game Studios\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-chip\"\u003eDouble-sided\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-chip\"\u003eMirrored layout\u003c\/span\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n\n  \u003c!-- SCHEDA TECNICA PLAYMAT --\u003e\n  \u003cdiv class=\"dccpc1-specs-bar\"\u003e\n    \u003cdiv class=\"dccpc1-specs\"\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🗺️\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eType\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eOfficial playmat\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🔄\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eSides\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eDouble-sided\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🤝\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eMode\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eCooperative\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🧩\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eCompatible with\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eDCC: Unstoppable\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e🎨\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eArtwork\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eOfficial Renegade\u003c\/span\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"dccpc1-spec\"\u003e\n        \u003cspan class=\"dccpc1-spec-icon\"\u003e📦\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-label\"\u003eRelease\u003c\/span\u003e\n        \u003cspan class=\"dccpc1-spec-val\"\u003eBackerKit Add-on\u003c\/span\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/div\u003e\n\n  \u003c!-- CORPO --\u003e\n  \u003cdiv class=\"dccpc1-body\"\u003e\n\n    \u003c!-- INTRO + BOX EDITORIALI --\u003e\n    \u003cdiv class=\"dccpc1-intro-grid\"\u003e\n      \u003cdiv class=\"dccpc1-intro-text\"\u003e\n        \u003cp class=\"dccpc1-label\"\u003eWhat it is\u003c\/p\u003e\n        \u003ch3 class=\"dccpc1-h3\"\u003eThe accessory designed for two-crawler mode\u003c\/h3\u003e\n        \u003cp class=\"dccpc1-p\"\u003eThe \u003cstrong\u003eCo-op Playmat\u003c\/strong\u003e for Dungeon Crawler Carl: Unstoppable is not a decorated version of the Solo. It's a playmat \u003cstrong\u003edesigned from scratch for cooperative play\u003c\/strong\u003e. The difference isn't the artwork — it's the layout. On the Club Vanquisher side, the player area is mirrored, so both players' threats end up in the center of the table, shared and reachable by both hands.\u003c\/p\u003e\n        \u003cp class=\"dccpc1-p\"\u003eOn one side, the \u003cstrong\u003eClub Vanquisher\u003c\/strong\u003e, the personal space where the survival of the two crawlers is literally side by side. On the other, the \u003cstrong\u003eDesperado Club\u003c\/strong\u003e, with the same layout as the common area of the standard playmat: core market, upgrades, floor mat, tokens. A shared surface that keeps the game flowing without having to reach across or flip the box every turn.\u003c\/p\u003e\n        \u003cp class=\"dccpc1-p\"\u003eIf you often play with two, just one Co-op Playmat can change the way you interact at the table. If you want the ultimate setup, three playmats — one Co-op for personal areas, and one standard for the common area — cover everything. \u003cstrong\u003eThere's no need to go beyond three.\u003c\/strong\u003e\u003c\/p\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"dccpc1-intro-side\"\u003e\n        \u003cp class=\"dccpc1-quote-header\"\u003eThe secret of Co-op in one line\u003c\/p\u003e\n\n        \u003cdiv class=\"dccpc1-quote-solo\"\u003e\n          \u003cspan class=\"dccpc1-qs-icon\"\u003e🪞\u003c\/span\u003e\n          \u003cp class=\"dccpc1-qs-text\"\u003eThe mirrored layout isn't aesthetic. It's the difference between \"pass me that threat\" and \"we both have it in front of us.\"\u003c\/p\u003e\n          \u003cp class=\"dccpc1-qs-note\"\u003eWhy Co-op exists as a separate product\u003c\/p\u003e\n        \u003c\/div\u003e\n\n        \u003cdiv class=\"dccpc1-quote-solo dccpc1-quote-solo--alt\"\u003e\n          \u003cspan class=\"dccpc1-qs-icon\"\u003e🤝\u003c\/span\u003e\n          \u003cp class=\"dccpc1-qs-text\"\u003eCarl and Donut don't talk from a distance. If you play their world, avoid doing so yourselves.\u003c\/p\u003e\n          \u003cp class=\"dccpc1-qs-note\"\u003eFrom the game experience\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n\n    \u003cdiv class=\"dccpc1-divider\"\u003e\u003c\/div\u003e\n\n    \u003c!-- I DUE LATI DEL PLAYMAT --\u003e\n    \u003cdiv class=\"dccpc1-section-pad\"\u003e\n      \u003cp class=\"dccpc1-label\"\u003eThe two sides\u003c\/p\u003e\n      \u003ch3 class=\"dccpc1-h3\"\u003eTwo settings, one cooperative logic\u003c\/h3\u003e\n      \u003cp class=\"dccpc1-p dccpc1-p--lead\"\u003eBoth sides are designed for two players sharing the same space. They change the atmosphere, not the function: shared organization, symmetrical access, no bottlenecks.\u003c\/p\u003e\n\n      \u003cdiv class=\"dccpc1-sides\"\u003e\n        \u003cdiv class=\"dccpc1-side dccpc1-side--a\"\u003e\n          \u003cdiv class=\"dccpc1-side-tag\"\u003eSide A · Personal Space\u003c\/div\u003e\n          \u003ch4 class=\"dccpc1-side-title\"\u003eClub Vanquisher\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-side-text\"\u003eThe player area with a \u003cstrong\u003emirrored\u003c\/strong\u003e layout: the player board stays in place, but the threat zones are positioned towards the center. The result is that both players' threats end up in the same spot on the table — easier to manage, faster to coordinate.\u003c\/p\u003e\n          \u003cdiv class=\"dccpc1-side-mood\"\u003e⚔️ Mirrored setup for two crawlers\u003c\/div\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-side dccpc1-side--b\"\u003e\n          \u003cdiv class=\"dccpc1-side-tag\"\u003eSide B · Communal Space\u003c\/div\u003e\n          \u003ch4 class=\"dccpc1-side-title\"\u003eDesperado Club\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-side-text\"\u003eSame logic as the common side of the standard playmat, different atmosphere: the \u003cstrong\u003eDesperado Club\u003c\/strong\u003e instead of Grimaldi's. Core market, upgrades, floor mat, tokens — all delimited and accessible from both positions around the table.\u003c\/p\u003e\n          \u003cdiv class=\"dccpc1-side-mood\"\u003e🍺 Dungeon saloon-club atmosphere\u003c\/div\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n\n    \u003cdiv class=\"dccpc1-divider\"\u003e\u003c\/div\u003e\n\n    \u003c!-- A COSA SERVE — CARD GRID --\u003e\n    \u003cdiv class=\"dccpc1-section-pad\"\u003e\n      \u003cp class=\"dccpc1-label\"\u003eWhat makes it different\u003c\/p\u003e\n      \u003ch3 class=\"dccpc1-h3\"\u003eFour reasons to choose it instead of the Solo\u003c\/h3\u003e\n      \u003cdiv class=\"dccpc1-cards\"\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e🪞\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eMirrored layout\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eThe two players' threats are at the center of the table, not at the ends. Coordinating becomes a natural gesture, not a contortion.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e👀\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eShared vision\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eBoth see everything from natural positions. Cards on the table don't have a \"view owner\" — co-op works as it should.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e⚡\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eFaster turns\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eNo more passing cards, no \"wait while I turn the board.\" Areas are reachable by both — turns flow as intended.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"dccpc1-card\"\u003e\n          \u003cspan class=\"dccpc1-card-icon\"\u003e🎨\u003c\/span\u003e\n          \u003ch4 class=\"dccpc1-card-name\"\u003eNew settings\u003c\/h4\u003e\n          \u003cp class=\"dccpc1-card-desc\"\u003eClub Vanquisher and Desperado Club do not appear in the standard playmat. For those familiar with Matt Dinniman's book, it's a direct reference to the lore.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n\n    \u003c!-- CLOSING --\u003e\n    \u003cdiv class=\"dccpc1-closing\"\u003e\n      \u003cp class=\"dccpc1-closing-text\"\u003eIn the World Dungeon, you don't survive alone. The Co-op Playmat says \"we're here to play together — physically too.\"\u003c\/p\u003e\n    \u003c\/div\u003e\n\n    \u003c!-- DETTAGLIO COMPATIBILITÀ --\u003e\n    \u003cdiv class=\"dccpc1-box-section\"\u003e\n      \u003cdetails class=\"dccpc1-det\"\u003e\n        \u003csummary class=\"dccpc1-det-sum\"\u003e\n          \u003cdiv class=\"dccpc1-det-left\"\u003e\n            \u003cspan class=\"dccpc1-det-ico\"\u003e🧩\u003c\/span\u003e\n            \u003cdiv\u003e\n              \u003cspan class=\"dccpc1-det-title\"\u003eCompatibility and recommended setups\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-det-sub\"\u003eHow many playmats you need · how to combine them\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cspan class=\"dccpc1-det-arr\"\u003e\u003c\/span\u003e\n        \u003c\/summary\u003e\n        \u003cdiv class=\"dccpc1-det-body\"\u003e\n          \u003cdiv class=\"dccpc1-compat-grid\"\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003eRequires\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eDungeon Crawler Carl: Unstoppable (base game). The playmat is an accessory, it does not include cards or rules.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003e1 Co-op Playmat\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eYou use it for the two players' personal area (mirrored Club Vanquisher side). Even with just this, co-op mode changes.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003e2 Co-op + 1 standard\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eComplete co-op setup: each player has their Co-op Playmat for their personal area, the standard playmat covers the common area in the center.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compat\"\u003e\n              \u003cspan class=\"dccpc1-compat-tag\"\u003eMax 3 playmats\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compat-text\"\u003eThere's no need to go beyond three. This is the number indicated by Renegade to cover all areas without redundancy.\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n        \u003c\/div\u003e\n      \u003c\/details\u003e\n\n      \u003cdetails class=\"dccpc1-det\"\u003e\n        \u003csummary class=\"dccpc1-det-sum\"\u003e\n          \u003cdiv class=\"dccpc1-det-left\"\u003e\n            \u003cspan class=\"dccpc1-det-ico\"\u003e🆚\u003c\/span\u003e\n            \u003cdiv\u003e\n              \u003cspan class=\"dccpc1-det-title\"\u003eDifference from the Solo \/ Normal Playmat\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-det-sub\"\u003eWhich one to buy based on how you play\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cspan class=\"dccpc1-det-arr\"\u003e\u003c\/span\u003e\n        \u003c\/summary\u003e\n        \u003cdiv class=\"dccpc1-det-body\"\u003e\n          \u003cdiv class=\"dccpc1-compare\"\u003e\n            \u003cdiv class=\"dccpc1-compare-row\"\u003e\n              \u003cspan class=\"dccpc1-compare-side\"\u003eSolo \/ Normal\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compare-text\"\u003eWorld Dungeon + Grimaldi's World of Freaks. Standard personal area. Ideal if you play \u003cstrong\u003emostly solo\u003c\/strong\u003e.\u003c\/span\u003e\n            \u003c\/div\u003e\n            \u003cdiv class=\"dccpc1-compare-row dccpc1-compare-row--this\"\u003e\n              \u003cspan class=\"dccpc1-compare-side\"\u003eCo-op (this one)\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-compare-text\"\u003eMirrored Club Vanquisher + Desperado Club. Layout designed for two. Ideal if you play \u003cstrong\u003eoften cooperatively\u003c\/strong\u003e.\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cp class=\"dccpc1-info-p dccpc1-info-p--muted\"\u003eIf you don't know which to start with: get the Solo if you play solo, the Co-op if you play with two. If you are both, the Co-op added to the Solo is the combination recommended by Renegade.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/details\u003e\n\n      \u003cdetails class=\"dccpc1-det dccpc1-det--last\"\u003e\n        \u003csummary class=\"dccpc1-det-sum\"\u003e\n          \u003cdiv class=\"dccpc1-det-left\"\u003e\n            \u003cspan class=\"dccpc1-det-ico\"\u003e📖\u003c\/span\u003e\n            \u003cdiv\u003e\n              \u003cspan class=\"dccpc1-det-title\"\u003eAbout the base game\u003c\/span\u003e\n              \u003cspan class=\"dccpc1-det-sub\"\u003eDungeon Crawler Carl: Unstoppable\u003c\/span\u003e\n            \u003c\/div\u003e\n          \u003c\/div\u003e\n          \u003cspan class=\"dccpc1-det-arr\"\u003e\u003c\/span\u003e\n        \u003c\/summary\u003e\n        \u003cdiv class=\"dccpc1-det-body\"\u003e\n          \u003cp class=\"dccpc1-info-p\"\u003eDungeon Crawler Carl: Unstoppable is a roguelike deckbuilder solo\/cooperative game designed by John D. Clair and published by Renegade Game Studios. Set in the first three floors of Matt Dinniman's World Dungeon, it offers a race against the collapse of the floor where you build your deck, manage unlimited threats, and search for stairs to survive. The two-player cooperative mode is one of the most loved features — and the Co-op Playmat is the accessory that makes it fluid.\u003c\/p\u003e\n          \u003cp class=\"dccpc1-info-p dccpc1-info-p--muted\"\u003eThis playmat is sold separately from the base game. English edition.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/details\u003e\n    \u003c\/div\u003e\n\n  \u003c\/div\u003e\n\u003c\/div\u003e\u003cstyle\u003e\n.dccpc1-wrap, .dccpc1-wrap * { box-sizing: border-box; margin: 0; padding: 0; }\n.dccpc1-wrap {\n  font-family: Georgia, 'Times New Roman', serif;\n  border-radius: 24px;\n  overflow: hidden;\n  box-shadow: 0 20px 60px rgba(0,0,0,0.35);\n  max-width: 1200px;\n  margin-left: auto;\n  margin-right: auto;\n  background: #0a0410;\n}\n\n\/* ── HERO FASCIA NERA ── *\/\n.dccpc1-hero {\n  background:\n    radial-gradient(ellipse at 25% 30%, rgba(168,90,200,0.14) 0%, transparent 50%),\n    radial-gradient(ellipse at 75% 70%, rgba(255,165,80,0.08) 0%, transparent 50%),\n    linear-gradient(135deg, #0a0410 0%, #160a20 50%, #0a0410 100%);\n  padding: 48px 26px 42px;\n  position: relative;\n  border-bottom: 1px solid rgba(168,90,200,0.18);\n}\n.dccpc1-hero::before {\n  content: '';\n  position: absolute;\n  top: 0; left: 0; right: 0;\n  height: 2px;\n  background: linear-gradient(90deg, transparent 0%, #A85AC8 50%, transparent 100%);\n}\n.dccpc1-hero-inner { max-width: 720px; }\n.dccpc1-kicker { display: block; color: #C580E0; font-family: sans-serif; font-size: 0.7rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; margin-bottom: 14px; }\n.dccpc1-hero-title { font-family: Georgia, serif; font-size: clamp(1.5rem, 3vw, 2.2rem); font-weight: 900; color: #fff; line-height: 1.2; margin-bottom: 14px; letter-spacing: -0.5px; }\n.dccpc1-sub { color: rgba(255,255,255,0.82); font-family: Georgia, serif; font-size: 1rem; font-style: italic; line-height: 1.6; max-width: 600px; margin-bottom: 20px; }\n.dccpc1-chips { display: flex; flex-wrap: wrap; gap: 7px; }\n.dccpc1-chip { background: rgba(255,255,255,0.08); border: 1px solid rgba(255,255,255,0.2); color: #fff; font-family: sans-serif; padding: 5px 13px; border-radius: 50px; font-size: 0.78rem; font-weight: 600; }\n.dccpc1-chip--purple { background: #A85AC8; border-color: #A85AC8; color: #fff; }\n\n\/* ── SCHEDA TECNICA ── *\/\n.dccpc1-specs-bar { background: #0e0618; padding: 0 24px; border-top: 1px solid rgba(168,90,200,0.12); }\n.dccpc1-specs { display: grid; grid-template-columns: repeat(3, 1fr); }\n.dccpc1-spec { padding: 14px 10px; display: flex; flex-direction: column; align-items: center; text-align: center; gap: 3px; border-right: 1px solid rgba(255,255,255,0.07); border-bottom: 1px solid rgba(255,255,255,0.07); }\n.dccpc1-spec:nth-child(3n) { border-right: none; }\n.dccpc1-spec:nth-last-child(-n+3) { border-bottom: none; }\n.dccpc1-spec-icon { font-size: 1.25rem; }\n.dccpc1-spec-label { color: rgba(255,255,255,0.42); font-family: sans-serif; font-size: 0.6rem; text-transform: uppercase; letter-spacing: 1.2px; }\n.dccpc1-spec-val { color: #fff; font-family: sans-serif; font-size: 0.82rem; font-weight: 800; }\n\n\/* ── BODY ── *\/\n.dccpc1-body { background: #F2E8D6; }\n\n\/* ── INTRO ── *\/\n.dccpc1-intro-grid { display: grid; grid-template-columns: 1fr; gap: 26px; padding: 36px 28px 8px; }\n.dccpc1-label { display: block; font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; color: #7A3098; margin-bottom: 8px; }\n.dccpc1-h3 { font-size: clamp(1.35rem, 2.5vw, 2rem); font-weight: 900; color: #1a0420; line-height: 1.18; margin-bottom: 16px; }\n.dccpc1-p { font-family: sans-serif; font-size: 0.95rem; color: #2e1838; margin-bottom: 13px; line-height: 1.65; max-width: 700px; }\n.dccpc1-p--lead { font-style: italic; color: #4a2858; max-width: 760px; margin-bottom: 22px; }\n\n\/* ── BOX EDITORIALI ── *\/\n.dccpc1-quote-header { font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: #7A3098; margin-bottom: 12px; }\n.dccpc1-quote-solo { background: #1a0420; border-radius: 14px; padding: 18px 20px; margin-bottom: 12px; border-left: 4px solid #A85AC8; }\n.dccpc1-quote-solo--alt { background: #2a0e38; border-left-color: #FF9550; }\n.dccpc1-qs-icon { font-size: 1.4rem; display: block; margin-bottom: 8px; }\n.dccpc1-qs-text { color: #fff; font-style: italic; font-size: 0.92rem; line-height: 1.6; margin-bottom: 10px; font-family: Georgia, serif; }\n.dccpc1-qs-note { color: rgba(255,255,255,0.4); font-family: sans-serif; font-size: 0.72rem; font-weight: 700; text-transform: uppercase; letter-spacing: 1px; }\n\n\/* ── DIVIDER ── *\/\n.dccpc1-divider { height: 1px; background: #d4c0a0; margin: 32px 28px 0; }\n\n\/* ── SECTION ── *\/\n.dccpc1-section-pad { padding: 32px 28px 8px; }\n\n\/* ── DUE LATI DEL PLAYMAT ── *\/\n.dccpc1-sides { display: grid; grid-template-columns: 1fr; gap: 12px; margin-top: 14px; }\n.dccpc1-side { background: #1a0420; border-radius: 16px; padding: 22px 22px 20px; position: relative; overflow: hidden; }\n.dccpc1-side::before { content:''; position:absolute; top:0; left:0; right:0; height:3px; }\n.dccpc1-side--a::before { background: linear-gradient(90deg, #A85AC8, transparent); }\n.dccpc1-side--b::before { background: linear-gradient(90deg, #FF9550, transparent); }\n.dccpc1-side-tag { display: inline-block; font-family: sans-serif; font-size: 0.66rem; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: rgba(255,255,255,0.5); margin-bottom: 6px; }\n.dccpc1-side-title { font-family: Georgia, serif; font-size: 1.15rem; font-weight: 900; color: #fff; margin-bottom: 10px; line-height: 1.25; }\n.dccpc1-side--a .dccpc1-side-title { color: #C580E0; }\n.dccpc1-side--b .dccpc1-side-title { color: #FFB070; }\n.dccpc1-side-text { font-family: sans-serif; font-size: 0.88rem; color: rgba(255,255,255,0.78); line-height: 1.6; margin-bottom: 14px; }\n.dccpc1-side-mood { display: inline-block; background: rgba(255,255,255,0.07); border: 1px solid rgba(255,255,255,0.14); color: rgba(255,255,255,0.75); font-family: sans-serif; font-size: 0.78rem; font-weight: 600; padding: 5px 12px; border-radius: 50px; }\n\n\/* ── CARDS ── *\/\n.dccpc1-cards { display: grid; grid-template-columns: 1fr; gap: 11px; margin-top: 16px; }\n.dccpc1-card { background: #fff; border-radius: 14px; padding: 16px 18px; border: 1px solid #dccae0; box-shadow: 0 2px 10px rgba(0,0,0,0.05); transition: transform 0.2s ease, box-shadow 0.2s ease; }\n.dccpc1-card:hover { transform: translateY(-2px); box-shadow: 0 6px 20px rgba(0,0,0,0.09); }\n.dccpc1-card-icon { font-size: 1.6rem; display: block; margin-bottom: 7px; }\n.dccpc1-card-name { font-size: 0.95rem; font-weight: 900; color: #7A3098; margin-bottom: 5px; }\n.dccpc1-card-desc { font-family: sans-serif; font-size: 0.85rem; color: #2e1838; line-height: 1.55; }\n\n\/* ── CLOSING ── *\/\n.dccpc1-closing { background: #1a0420; padding: 26px 28px; border-top: 3px solid #A85AC8; }\n.dccpc1-closing-text { font-family: Georgia, serif; font-size: 1.05rem; font-style: italic; color: rgba(255,255,255,0.88); text-align: center; line-height: 1.6; }\n\n\/* ── DETAILS ── *\/\n.dccpc1-box-section { background: #F2E8D6; border-top: 1px solid #d4c0a0; }\n.dccpc1-det { border-bottom: 1px solid #e8deca; background: #fff; }\n.dccpc1-det--last { border-bottom: none; }\n.dccpc1-det-sum { list-style: none; display: flex; align-items: center; justify-content: space-between; gap: 12px; padding: 14px 22px; cursor: pointer; transition: background .18s; }\n.dccpc1-det-sum::-webkit-details-marker { display: none; }\n.dccpc1-det-sum::marker { display: none; }\n.dccpc1-det[open] .dccpc1-det-sum { background: #faf5f8; }\n.dccpc1-det-sum:hover { background: #faf5f8; }\n.dccpc1-det-left { display: flex; align-items: center; gap: 12px; }\n.dccpc1-det-ico { font-size: 18px; flex-shrink: 0; }\n.dccpc1-det-title { font-family: sans-serif; font-size: 13px; font-weight: 700; color: #1a0420; display: block; }\n.dccpc1-det-sub { font-family: sans-serif; font-size: 11px; color: #9c8e7a; margin-top: 1px; display: block; }\n.dccpc1-det-arr { width: 16px; height: 16px; flex-shrink: 0; position: relative; }\n.dccpc1-det-arr::before { content: \"\"; position: absolute; top: 50%; left: 50%; width: 8px; height: 8px; border-right: 2px solid #9c8e7a; border-bottom: 2px solid #9c8e7a; transform: translate(-50%,-70%) rotate(45deg); transition: transform .22s; }\n.dccpc1-det[open] .dccpc1-det-arr::before { transform: translate(-50%,-30%) rotate(225deg); }\n.dccpc1-det-body { padding: 4px 22px 18px; background: #fff; }\n\n.dccpc1-compat-grid { display: grid; grid-template-columns: 1fr; gap: 9px; padding-top: 8px; }\n.dccpc1-compat { display: flex; flex-direction: column; gap: 5px; padding: 12px 14px; background: #f7f2f6; border-radius: 10px; border: 1px solid #e8deca; }\n.dccpc1-compat-tag { font-family: sans-serif; font-size: 0.68rem; font-weight: 800; letter-spacing: 1.5px; text-transform: uppercase; color: #7A3098; }\n.dccpc1-compat-text { font-family: sans-serif; font-size: 0.85rem; color: #2e1838; line-height: 1.55; }\n\n.dccpc1-compare { display: flex; flex-direction: column; gap: 9px; padding-top: 8px; margin-bottom: 12px; }\n.dccpc1-compare-row { display: flex; flex-direction: column; gap: 5px; padding: 12px 14px; background: #f7f2f6; border-radius: 10px; border: 1px solid #e8deca; }\n.dccpc1-compare-row--this { background: #f4e8f8; border-color: #d8b8e0; }\n.dccpc1-compare-side { font-family: sans-serif; font-size: 0.68rem; font-weight: 800; letter-spacing: 1.5px; text-transform: uppercase; color: #7A3098; }\n.dccpc1-compare-text { font-family: sans-serif; font-size: 0.85rem; color: #2e1838; line-height: 1.55; }\n\n.dccpc1-info-p { font-family: sans-serif; font-size: 0.88rem; color: #2e1838; line-height: 1.65; margin-bottom: 10px; padding-top: 6px; }\n.dccpc1-info-p--muted { color: #7a608a; font-style: italic; font-size: 0.82rem; }\n\n\/* ── RESPONSIVE ── *\/\n@media screen and (min-width: 600px) {\n  .dccpc1-specs { grid-template-columns: repeat(6, 1fr); }\n  .dccpc1-spec { border-bottom: none; }\n  .dccpc1-spec:nth-child(3n) { border-right: 1px solid rgba(255,255,255,0.07); }\n  .dccpc1-spec:last-child { border-right: none; }\n  .dccpc1-cards { grid-template-columns: repeat(2, 1fr); }\n  .dccpc1-sides { grid-template-columns: 1fr 1fr; }\n  .dccpc1-compat-grid { grid-template-columns: 1fr 1fr; }\n  .dccpc1-compare { flex-direction: row; }\n  .dccpc1-compare-row { flex: 1; }\n}\n@media screen and (min-width: 900px) {\n  .dccpc1-hero { padding: 60px 36px 54px; }\n  .dccpc1-intro-grid { grid-template-columns: 3fr 2fr; align-items: start; padding: 40px 36px 8px; }\n  .dccpc1-cards { grid-template-columns: repeat(4, 1fr); }\n  .dccpc1-divider { margin-left: 36px; margin-right: 36px; }\n  .dccpc1-section-pad { padding: 36px 36px 8px; }\n  .dccpc1-closing { padding: 28px 36px; }\n}\n\u003c\/style\u003e","brand":"Renegade Game Studios","offers":[{"title":"Default Title","offer_id":53963921785159,"sku":null,"price":19.99,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/DungeonCrawlerCarlUnstoppableCo-opPlaymattappetino.webp?v=1779390413","url":"https:\/\/frogames.business\/en\/products\/dungeon-crawler-carl-unstoppable-co-op-playmat","provider":"FroGames","version":"1.0","type":"link"}