{"product_id":"operation-dragoon","title":"Blood of Lions - The Somme – 4th British Amy Sector - July 1916 ","description":"\u003csection class=\"frog-bols\" aria-label=\"Blood of Lions: The Somme\"\u003e\u003c!--\n SEO Title: Blood of Lions: The Somme – Solitaire Wargame on the Somme\n Meta Description: Blood of Lions: The Somme is a solitaire wargame: command, logistics, and risk in trench warfare. Automated enemies, events, and constant tension. \n--\u0026gt; \u003c!-- SEO “invisibile ma pulita”: JSON-LD Product --\u003e\u003cscript type=\"application\/ld+json\"\u003e\n  {\n    \"@context\":\"https:\/\/schema.org\",\n    \"@type\":\"Product\",\n    \"name\":\"Blood of Lions: The Somme\",\n    \"description\":\"Gioco da tavolo wargame solitario sulla Battaglia della Somme (1916): comando, logistica, gestione del rischio e nemico automatizzato. Decisioni difficili, avanzate costose, tensione costante.\",\n    \"category\":\"Board Game\",\n    \"brand\":{\"@type\":\"Brand\",\"name\":\"Worthington Publishing\"}\n  }\n  \u003c\/script\u003e\u003cheader class=\"frog-bols__header\"\u003e\n\u003ch2\u003e 🩸 Blood of Lions: The Somme – Advancing Does Not Mean Winning\u003c\/h2\u003e\n\n\u003cp class=\"frog-bols__subtitle\"\u003e A \u003cstrong\u003esolitaire board game\u003c\/strong\u003e where the “right” decision is often the one that does the least damage… not the one that goes the furthest. \u003c\/p\u003e\n\n\u003c\/header\u003e\n\u003cdiv class=\"frog-bols__layout\"\u003e\n\n\u003c!-- Colonna sinistra: narrativa --\u003e\n\u003carticle class=\"frog-bols__narrative\"\u003e\n\u003cp\u003e In \u003cstrong\u003eBlood of Lions: The Somme,\u003c\/strong\u003e you don't relive the war: \u003cem\u003eyou endure it\u003c\/em\u003e . You are in command of the British Fourth Army, July 1916, and every order you give has a human cost. Advancing means consuming resources, men, and willpower, often with no guarantee of success.\u003c\/p\u003e\n\n\u003cp\u003e This solitaire board game confronts you with an uncomfortable truth: trench warfare rewards not heroism, but the cold management of \u003cstrong\u003ecommand, logistics, and risk\u003c\/strong\u003e . Each turn, you decide how to spend your Command Points, knowing that the enemy will react relentlessly and automatically. \u003c\/p\u003e\n\n\u003cdiv class=\"frog-bols__break\" role=\"note\" aria-label=\"Frase centrale Blood of Lions: The Somme\"\u003e\n\n\u003cp\u003e \u003cstrong\u003eAt the Somme there is no question of whether to advance.\u003c\/strong\u003e\u003cbr\u003e It's up to you how much blood you're willing to shed.\u003c\/p\u003e\n\n\n\u003c\/div\u003e\n\n \u003cp\u003eEvent cards, dice, and push-your-luck mechanics recreate the constant friction of the front: when to push on the objective and when to stop, before the entire offensive collapses. Every success is fragile, every mistake is paid dearly.\u003c\/p\u003e\n\n\u003cp\u003e Essential, tense and profoundly solitary, \u003cstrong\u003eBlood of Lions\u003c\/strong\u003e is a \u003cstrong\u003ewargame\u003c\/strong\u003e that tells the story of the Somme without rhetoric: only difficult decisions, costly advances and victories that are never free. \u003c\/p\u003e\n\n\u003c\/article\u003e\n\u003c!-- Colonna destra: punti forza --\u003e\n\u003caside class=\"frog-bols__features\"\u003e\n\u003ch3\u003e Why Blood of Lions Hits Hard\u003c\/h3\u003e\n\n\u003cul\u003e\n\n\u003cli\u003e 🎖️ Solo wargame focused on command and attrition\u003c\/li\u003e\n\n\u003cli\u003e 🧠 Command Point Management as a truly critical resource\u003c\/li\u003e\n\n\u003cli\u003e 🎲 Automated enemy that reacts to your choices\u003c\/li\u003e\n\n\u003cli\u003e 🩸 Constant tension between progress and the collapse of the offensive\u003c\/li\u003e\n\n\n\u003c\/ul\u003e\n\n\u003cdiv class=\"frog-bols__mini\"\u003e\n\n\u003cp\u003e If you love \u003cstrong\u003eboard games\u003c\/strong\u003e where the pressure isn't on \"scoring points\" but \u003cstrong\u003eon holding the front\u003c\/strong\u003e , here every turn feels like a choice between moving forward... or saving what's left. \u003c\/p\u003e\n\n\n\u003c\/div\u003e\n\n\u003c\/aside\u003e\n\n\u003c\/div\u003e\n\n\u003c\/section\u003e\n\u003cstyle\u003e\n\/* 🩸 FROGAMES — BLOOD OF LIONS: THE SOMME (two columns, trench\/sepia + iron) *\/\n.frog-bols{\n  --bols-ink:#1f2937;\n  --bols-muted:#4b5563;\n\n  \/* palette scatola: bianco sporco + seppia + fango + accento rosso scuro *\/\n  --bols-paper:#fbfbf7;\n  --bols-paper2:#f2efe7;\n  --bols-mud:#4a433a;\n  --bols-mud2:#2f2a25;\n  --bols-blood:#7a1f1f;\n\n  max-width:1100px;\n  margin:2.2rem auto;\n  padding:2.4rem 1.8rem;\n  border-radius:28px;\n  font-family:Inter,system-ui,-apple-system,Segoe UI,Roboto,Arial,sans-serif;\n  color:var(--bols-ink);\n  position:relative;\n  overflow:hidden;\n\n  background:\n    radial-gradient(980px 420px at 12% 10%, rgba(122,31,31,.10), transparent 62%),\n    radial-gradient(760px 360px at 90% 18%, rgba(74,67,58,.12), transparent 60%),\n    radial-gradient(820px 360px at 70% 92%, rgba(47,42,37,.10), transparent 62%),\n    linear-gradient(135deg, var(--bols-paper) 0%, var(--bols-paper2) 45%, #eef1f6 100%);\n\n  box-shadow:0 16px 40px rgba(0,0,0,.14);\n  border:1px solid rgba(31,41,55,.10);\n}\n\n\/* texture “fango + carta” *\/\n.frog-bols::before{\n  content:\"\";\n  position:absolute;\n  inset:-70px;\n  pointer-events:none;\n  background:\n    repeating-linear-gradient(0deg, rgba(31,41,55,.025) 0 1px, transparent 1px 10px),\n    radial-gradient(circle at 18% 24%, rgba(74,67,58,.14), transparent 58%),\n    radial-gradient(circle at 86% 14%, rgba(122,31,31,.12), transparent 60%);\n  opacity:.58;\n}\n\n\/* Header *\/\n.frog-bols__header{ text-align:center; 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