{"product_id":"scheda-too-many-bones","title":"Too Many Bones","description":"\u003cdiv class=\"fg1-wrap\"\u003e\n\n  \u003cdiv class=\"fg1-hero\"\u003e\n\n    \u003cdiv class=\"fg1-hero-content\"\u003e\n\n      \u003cp class=\"fg1-kicker\"\u003eThe FroGames Card\u003c\/p\u003e\n\n      \u003cp class=\"fg1-sub\"\u003eIt's three in the morning. Two turns left until the final battle, your character has seven skill dice, and you still don't know which one to roll first. Someone at the table is calculating probabilities. You're just praying.\u003c\/p\u003e\n\n      \u003cdiv class=\"fg1-chips\"\u003e\n\n\u003cspan class=\"fg1-chip fg1-chip--accent\"\u003eCooperative\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003eChip Theory Games\u003c\/span\u003e\u003cspan class=\"fg1-chip\"\u003eDice-builder RPG\u003c\/span\u003e\n\n\u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/div\u003e\n\n  \u003cdiv class=\"fg1-specs-bar\"\u003e\n\n    \u003cdiv class=\"fg1-specs\"\u003e\n\n      \u003cdiv class=\"fg1-spec\"\u003e\n\n        \u003cspan class=\"fg1-spec-icon\"\u003e👥\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003ePlayers\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e1 – 4\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-spec\"\u003e\n\n        \u003cspan class=\"fg1-spec-icon\"\u003e⏱️\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eDuration\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e60–120 min\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-spec\"\u003e\n\n        \u003cspan class=\"fg1-spec-icon\"\u003e🎂\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eAge\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003e12+ years\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-spec\"\u003e\n\n        \u003cspan class=\"fg1-spec-icon\"\u003e🏢\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003ePublisher\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eChip Theory Games\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-spec\"\u003e\n\n        \u003cspan class=\"fg1-spec-icon\"\u003e⚖️\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eWeight\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eChallenging (3.9)\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-spec\"\u003e\n\n        \u003cspan class=\"fg1-spec-icon\"\u003e🎲\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-label\"\u003eMechanics\u003c\/span\u003e\n        \u003cspan class=\"fg1-spec-val\"\u003eDice-building RPG\u003c\/span\u003e\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n  \u003c\/div\u003e\n\n  \u003cdiv style=\"background:#160a02;padding:13px 24px;display:flex;flex-wrap:wrap;gap:8px 20px;align-items:center;border-top:1px solid rgba(255,255,255,0.06)\"\u003e\n\n\u003cspan style=\"font-family:sans-serif;font-size:0.62rem;font-weight:700;letter-spacing:2px;text-transform:uppercase;color:rgba(255,255,255,0.45)\"\u003eThe formula\u003c\/span\u003e\u003cspan style=\"font-family:sans-serif;font-size:0.92rem;font-weight:800;color:#fff\"\u003eDice-builder \u003cspan style=\"color:rgba(255,255,255,0.35)\"\u003e×\u003c\/span\u003e 8-12 encounters campaign \u003cspan style=\"color:rgba(255,255,255,0.35)\"\u003e×\u003c\/span\u003e personal pool progression\u003c\/span\u003e\u003cspan style=\"font-family:sans-serif;font-size:0.78rem;font-weight:800;color:#1a0800;background:#FFC857;padding:5px 13px;border-radius:50px;max-width:100%;line-height:1.4\"\u003e✋ Only here: each skill is a physical die\u003c\/span\u003e\n\n\u003c\/div\u003e\n\n\u003cdiv class=\"fg1-body\"\u003e\n\n    \u003cdiv class=\"fg1-intro-grid\"\u003e\n\n      \u003cdiv class=\"fg1-intro-text\"\u003e\n\n        \u003cp class=\"fg1-label\"\u003eWHAT IT'S ABOUT\u003c\/p\u003e\n\n        \u003ch3 class=\"fg1-h3\"\u003eThe first RPG where your character is made of dice\u003c\/h3\u003e\n\n        \u003cp class=\"fg1-p\"\u003eDesigned by \u003cstrong\u003eJosh and Adam Carlson\u003c\/strong\u003e and illustrated by Anthony LeTourneau, Too Many Bones was released in 2017 by Chip Theory Games and redefined the concept of dice games. It's not a game with dice: it's a game \u003cstrong\u003eabout dice\u003c\/strong\u003e. Each skill you learn becomes a physical die to add to your personal pool. Each battle asks you to choose which dice to roll, how to spend them, when to take risks. It's a \u003cstrong\u003ecooperative tactical RPG\u003c\/strong\u003e designed for 1-4 players who want a deep campaign without tons of cards or miniatures.\u003c\/p\u003e\n\n        \u003cp class=\"fg1-p\"\u003eChoose one of 4-7 heroes (depending on the edition and expansions), each with a unique skill tree represented by dozens of custom dice. You face \u003cstrong\u003e8-12 battles\u003c\/strong\u003e on a grid map, make narrative decisions between encounters, accumulate equipment and upgrades. Finally, you reach the final boss. If you win, you've won the campaign. If the party is wiped out, you start over. The system is brutally fair: every defeat is understandable, every victory is hard-earned.\u003c\/p\u003e\n\n        \n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-intro-side\"\u003e\n\n        \u003cp class=\"fg1-quote-header\"\u003eWhat they say abroad\u003c\/p\u003e\n\n        \u003cdiv class=\"fg1-quote\" itemscope itemtype=\"https:\/\/schema.org\/Review\"\u003e\n\n          \u003cp class=\"fg1-quote-text\" itemprop=\"reviewBody\"\u003e\"Too Many Bones is dense, brutal, and brilliantly designed.\"\u003c\/p\u003e\n\n          \u003cp class=\"fg1-quote-transl\"\u003eToo Many Bones è denso, brutale e brillantemente progettato.\u003c\/p\u003e\n\n          \u003cp class=\"fg1-quote-source\"\u003e— \u003cspan itemprop=\"author\" itemscope itemtype=\"https:\/\/schema.org\/Organization\"\u003e\u003cspan itemprop=\"name\"\u003eShut Up \u0026amp; Sit Down\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\n        \u003c\/div\u003e\n\n        \u003cdiv class=\"fg1-quote fg1-quote--dark\" itemscope itemtype=\"https:\/\/schema.org\/Review\"\u003e\n\n          \u003cp class=\"fg1-quote-text\" itemprop=\"reviewBody\"\u003eA campaign that carries the weight of every choice. Every die you add to the pool changes your character forever. It's not just progression: it's identity.\u003c\/p\u003e\n\n          \n          \u003cp class=\"fg1-quote-source\"\u003e— \u003cspan itemprop=\"author\" itemscope itemtype=\"https:\/\/schema.org\/Organization\"\u003e\u003cspan itemprop=\"name\"\u003eFroGames\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\n        \u003c\/div\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n    \u003cdiv class=\"fg1-divider\"\u003e\u003c\/div\u003e\n\n    \u003cdiv class=\"fg1-fs\"\u003e\n\n      \u003cdiv class=\"fg1-fs-header\"\u003e\n\n        \u003cdiv class=\"fg1-fs-brand\"\u003e\n\n          \u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/FROG_FAVICON.webp?v=1774174794\" alt=\"FroGames\" class=\"fg1-fs-frog-img\"\u003e\n          \u003cdiv\u003e\n\n            \u003cspan class=\"fg1-fs-brand-label\"\u003eFrogScore · frogames.business\u003c\/span\u003e\n            \u003cp class=\"fg1-fs-game-name\"\u003eToo Many Bones\u003c\/p\u003e\n\n          \u003c\/div\u003e\n\n        \u003c\/div\u003e\n\n        \u003cspan class=\"fg1-fs-cat\" style=\"background:#e0f5ee;border-color:#60c090;color:#0a4a30\"\u003eCooperative · RPG\u003c\/span\u003e\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-fs-body\"\u003e\n\n        \u003cdiv class=\"fg1-fs-radar-panel\"\u003e\n\n          \u003csvg id=\"fg1-fs-svg\" viewbox=\"0 0 320 320\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" style=\"overflow:visible\"\u003e\u003c\/svg\u003e\n          \u003cdiv class=\"fg1-fs-tip\" id=\"fg1-fs-tip\"\u003e\u003c\/div\u003e\n\n        \u003c\/div\u003e\n\n        \u003cdiv class=\"fg1-fs-info\"\u003e\n\n          \u003cspan class=\"fg1-fs-feel-lbl\"\u003eThe experience\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-feeling\"\u003e\n\n\u003cspan class=\"fg1-fs-feel-tag\"\u003eTactical\u003c\/span\u003e\u003cspan class=\"fg1-fs-feel-tag\"\u003eBrutal\u003c\/span\u003e\u003cspan class=\"fg1-fs-feel-tag\"\u003eSatisfying\u003c\/span\u003e\n\n\u003c\/div\u003e\n\n          \u003cspan class=\"fg1-fs-section-label\"\u003eWho it's for\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-targets\"\u003e\n\n\u003cdiv class=\"fg1-fs-target fg1-fs-si\"\u003e\n\n\u003cspan\u003e🎯\u003c\/span\u003eExperts\u003c\/div\u003e\n\n\u003cdiv class=\"fg1-fs-target fg1-fs-si\"\u003e\n\n\u003cspan\u003e🧠\u003c\/span\u003eHeavy game\u003c\/div\u003e\n\n\u003cdiv class=\"fg1-fs-target fg1-fs-no\"\u003e\n\n\u003cspan\u003e🌱\u003c\/span\u003eGateway\u003c\/div\u003e\n\n\u003cdiv class=\"fg1-fs-target fg1-fs-no\"\u003e\n\n\u003cspan\u003e🍕\u003c\/span\u003eParty\u003c\/div\u003e\n\n\n\u003c\/div\u003e\n\n          \u003cdiv class=\"fg1-fs-verdict\"\u003e\n\n            \u003cdiv class=\"fg1-fs-verdict-title\"\u003eIn summary\u003c\/div\u003e\n\n            \u003cdiv class=\"fg1-fs-verdict-text\"\u003eWhy we like it: it's the only game where character progression is \u003cstrong\u003ephysical and visible\u003c\/strong\u003e — you look at your pile of dice and see who you've become. Battles are deep tactical puzzles, the campaign has real narrative weight, Chip Theory production (plasticized cards, engraved dice) is unrivaled. Flaws but not deal-breakers: setup is long, the price is significant, the initial learning curve is steep. And if you lose battle 11 out of 12, you restart everything. But that's precisely the point.\u003c\/div\u003e\n\n          \u003c\/div\u003e\n\n        \u003c\/div\u003e\n\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-fs-solo\"\u003e\n\n        \u003cdiv class=\"fg1-fs-solo-row\"\u003e\n\n          \u003cspan class=\"fg1-fs-solo-icon\"\u003e🧘\u003c\/span\u003e\n          \u003cdiv class=\"fg1-fs-solo-text\"\u003e\n\n            \u003cspan class=\"fg1-fs-solo-label\"\u003eSolo mode · Official\u003c\/span\u003e\n            \u003cspan class=\"fg1-fs-solo-stars\" aria-label=\"5 out of 5\"\u003e★★★★★\u003c\/span\u003e\n          \u003c\/div\u003e\n\n        \u003c\/div\u003e\n\n        \u003cp class=\"fg1-fs-solo-note\"\u003eToo Many Bones is designed for solo play as much as for multiplayer. You control one or more heroes, enemy AI works with behavior cards and doesn't require an external automa. The experience is complete: no mechanical loss, in fact many prefer solo for total control over the party and reduced playtimes. One of the best solo-coop games on the market.\u003c\/p\u003e\n\n      \u003c\/div\u003e\n\n      \u003cdiv class=\"fg1-fs-footer\"\u003e\n\n\u003cimg src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/FROG_FAVICON.webp?v=1774174794\" alt=\"FroGames\" class=\"fg1-fs-footer-frog\"\u003e FrogScore · FroGames editorial rating · based on rules, international reviews and play sessions\u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n    \u003cscript\u003e\n    (function(){\n      var PI2=Math.PI*2;\n      var dims=[{\"label\": \"Strategia\", \"value\": 5, \"note\": \"Ogni turno è un puzzle: quali dadi tirare, come spenderli, quale abilità sbloccare dopo. Le scelte contano tutte.\"}, {\"label\": \"Complessità\", \"value\": 5, \"note\": \"Peso 3.9. Setup lungo, regolamento denso, gestione parallela di progressione, equipaggiamento, nemici con AI variabile.\"}, {\"label\": \"Rigiocabilità\", \"value\": 5, \"note\": \"Ogni eroe gioca diverso, ogni campagna ha boss e incontri randomici, le build cambiano radicalmente il party.\"}, {\"label\": \"Tensione\", \"value\": 4, \"note\": \"Ogni battaglia può essere l'ultima. Un tiro sbagliato costa caro, ma hai sempre margine per recuperare se pensi.\"}, {\"label\": \"Fortuna\", \"value\": 3, \"note\": \"Tiri dadi ogni turno, ma costruisci il pool tu. La varianza c'è ma la mitighi con abilità, reroll, equipaggiamento.\"}, {\"label\": \"Interazione\", \"value\": 3, \"note\": \"Cooperazione pura: condividi risorse, coordini targeting, ma ogni giocatore gioca il proprio eroe in autonomia.\"}];\n      var accent='#0a7a5a';\n      var VB=320,CX=160,CY=160,R=74;\n      var n=dims.length,step=PI2\/n,off=-Math.PI\/2;\n      var svg=document.getElementById('fg1-fs-svg');\n      var tip=document.getElementById('fg1-fs-tip');\n      if(!svg) return;\n      var ns='http:\/\/www.w3.org\/2000\/svg';\n      function pt(r,i){return[CX+r*Math.cos(off+i*step),CY+r*Math.sin(off+i*step)];}\n      function el(tag,attrs){\n        var e=document.createElementNS(ns,tag);\n        Object.keys(attrs).forEach(function(k){e.setAttribute(k,attrs[k]);});\n        return e;\n      }\n      var st=document.createElement('style');\n      st.textContent='@keyframes fg1-draw{to{stroke-dashoffset:0}}@keyframes fg1-fade{to{opacity:1}}';\n      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angle=off+i*step;\n        var lx=CX+(R+40)*Math.cos(angle),ly=CY+(R+40)*Math.sin(angle);\n        var anchor='middle';\n        if(Math.cos(angle)\u003e0.2) anchor='start';\n        else if(Math.cos(angle)\u003c-0.2) anchor='end';\n        var dy=Math.sin(angle)\u003e0.6?7:Math.sin(angle)\u003c-0.6?-5:0;\n        var isHi=d.value\u003e=4;\n        var t=el('text',{x:lx.toFixed(1),y:(ly+dy).toFixed(1),'text-anchor':anchor,'dominant-baseline':'middle','font-size':isHi?'12':'11','font-weight':'700',fill:'#1a1208','font-family':'-apple-system,sans-serif'});\n        t.textContent=d.label;\n        svg.appendChild(t);\n      });\n    })();\n    \u003c\/script\u003e\n    \u003cdiv class=\"fg1-divider\"\u003e\u003c\/div\u003e\n\n    \u003cdiv class=\"fg1-section-pad\"\u003e\n\n      \u003cp class=\"fg1-label\"\u003eYour arsenal\u003c\/p\u003e\n\n      \u003ch3 class=\"fg1-h3\"\u003eFour pillars of every campaign\u003c\/h3\u003e\n\n      \u003cdiv class=\"fg1-cards\"\u003e\n\n        \u003cdiv class=\"fg1-card\"\u003e\n\n          \u003cspan class=\"fg1-card-icon\"\u003e🎲\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eSkill dice pool\u003c\/h4\u003e\n\n          \u003cp class=\"fg1-card-desc\"\u003eEach hero starts with 5 basic dice. During the campaign, you unlock up to 15+, each with unique faces. Your pool is your character: you look at the dice on the table and understand what you can do.\u003c\/p\u003e\n\n        \u003c\/div\u003e\n\n        \u003cdiv class=\"fg1-card\"\u003e\n\n          \u003cspan class=\"fg1-card-icon\"\u003e🗺️\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eTactical grid map\u003c\/h4\u003e\n\n          \u003cp class=\"fg1-card-desc\"\u003eEach battle takes place on a 4x4 grid with a neoprene mat. Movement costs dice, positioning matters, the terrain changes. Few cells, huge decisions.\u003c\/p\u003e\n\n        \u003c\/div\u003e\n\n        \u003cdiv class=\"fg1-card\"\u003e\n\n          \u003cspan class=\"fg1-card-icon\"\u003e💀\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eBaddies and henchmen\u003c\/h4\u003e\n\n          \u003cp class=\"fg1-card-desc\"\u003eThe final boss has a personal sheet, unique abilities, multiple phases. Normal enemies use AI cards that vary behavior and difficulty. Each encounter feels different.\u003c\/p\u003e\n\n        \u003c\/div\u003e\n\n        \u003cdiv class=\"fg1-card\"\u003e\n\n          \u003cspan class=\"fg1-card-icon\"\u003e📜\u003c\/span\u003e\n          \u003ch4 class=\"fg1-card-name\"\u003eEncounter and equipment cards\u003c\/h4\u003e\n\n          \u003cp class=\"fg1-card-desc\"\u003eBetween battles, you choose whether to explore (event cards with risk\/reward), rest (heal but the baddie advances) or train (unlock new dice). Equipment is found, bought, upgraded.\u003c\/p\u003e\n\n        \u003c\/div\u003e\n\n      \u003c\/div\u003e\n\n    \u003c\/div\u003e\n\n    \u003cdiv class=\"fg1-divider\"\u003e\u003c\/div\u003e\n\n    \u003cdiv class=\"fg1-section-pad\"\u003e\n\n      \u003cdetails class=\"fg1-sleeve-toggle\"\u003e\n        \u003csummary class=\"fg1-sleeve-summary\"\u003e\n          \u003cspan class=\"fg1-sleeve-summary-icon\"\u003e🛡️\u003c\/span\u003e\n          \u003cspan class=\"fg1-sleeve-summary-text\"\u003e\n            \u003cspan class=\"fg1-sleeve-summary-label\"\u003eRecommended sleeves\u003c\/span\u003e\n            \u003cspan class=\"fg1-sleeve-summary-count\"\u003e129 cards in 1 size\u003c\/span\u003e\n          \u003c\/span\u003e\n          \u003cspan class=\"fg1-sleeve-summary-arrow\"\u003e▼\u003c\/span\u003e\n        \u003c\/summary\u003e\n        \u003cdiv class=\"fg1-sleeve-body\"\u003e\n\n          \u003cp class=\"fg1-sleeve-intro\"\u003eIf you play often, we recommend protecting your cards with transparent sleeves to make them last a long time.\u003c\/p\u003e\n\n          \u003ctable class=\"fg1-sleeve-table\"\u003e\n\n            \u003cthead\u003e\n\n              \u003ctr\u003e\n\n                \u003cth\u003eSize\u003c\/th\u003e\n\n                \u003cth\u003eQuantity\u003c\/th\u003e\n\n              \u003c\/tr\u003e\n\n            \u003c\/thead\u003e\n\n            \u003ctbody\u003e\n\n            \u003ctr\u003e\n\n              \u003ctd class=\"fg1-sleeve-dim\"\u003e63.5 × 88 mm\u003c\/td\u003e\n\n              \u003ctd class=\"fg1-sleeve-qty\"\u003e129\u003c\/td\u003e\n\n            \u003c\/tr\u003e\n\n              \u003ctr class=\"fg1-sleeve-total\"\u003e\n\n                \u003ctd\u003eTotal cards\u003c\/td\u003e\n\n                \u003ctd\u003e129\u003c\/td\u003e\n\n              \u003c\/tr\u003e\n\n            \u003c\/tbody\u003e\n\n          \u003c\/table\u003e\n\n        \u003c\/div\u003e\n\n      \u003c\/details\u003e\n    \u003c\/div\u003e\n\n    \u003cdiv class=\"fg1-section-pad fg1-rulebook-pad\"\u003e\n\n      \u003ca class=\"fg1-rulebook\" href=\"https:\/\/boardgamegeek.com\/filepage\/148166\" target=\"_blank\" rel=\"nofollow noopener\"\u003e\n        \u003cspan class=\"fg1-rulebook-icon\"\u003e📕\u003c\/span\u003e\n        \u003cspan class=\"fg1-rulebook-text\"\u003e\n          \u003cspan class=\"fg1-rulebook-label\"\u003eOfficial rulebook (PDF)\u003c\/span\u003e\n          \u003cspan class=\"fg1-rulebook-meta\"\u003eToo Many Bones Rulebook 1.0.2 · on BoardGameGeek\u003c\/span\u003e\n        \u003c\/span\u003e\n        \u003cspan class=\"fg1-rulebook-arrow\"\u003e↗\u003c\/span\u003e\n      \u003c\/a\u003e\n    \u003c\/div\u003e\n\n    \n  \u003c\/div\u003e\n\n\n\u003c\/div\u003e\n\u003cstyle\u003e\n.fg1-wrap, .fg1-wrap * { box-sizing: border-box; margin: 0; padding: 0; }\n.fg1-wrap {\n  font-family: Georgia, 'Times New Roman', serif;\n  border-radius: 24px;\n  overflow: hidden;\n  box-shadow: 0 20px 60px rgba(0,0,0,0.32);\n  max-width: 1200px;\n  margin-left: auto;\n  margin-right: auto;\n  background: #1a1a1a;\n}\n.fg1-hero {\n  background: linear-gradient(135deg, #1a1a1a 0%, #222222 50%, #1a1a1a 100%);\n  padding: 32px 26px 36px;\n  position: relative;\n  overflow: hidden;\n}\n.fg1-hero::before {\n  content: \"\";\n  position: absolute;\n  inset: 0;\n  background: radial-gradient(ellipse at top right, rgba(10,122,90,0.08) 0%, transparent 60%);\n  pointer-events: none;\n}\n.fg1-hero-content { position: relative; z-index: 2; }\n.fg1-kicker { display: block; color: #FFC857; font-family: sans-serif; font-size: 0.7rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; margin-bottom: 10px; }\n.fg1-sub { color: rgba(255,255,255,0.88); font-family: Georgia, serif; font-size: 1rem; font-style: italic; line-height: 1.55; max-width: 580px; margin-bottom: 18px; }\n.fg1-chips { display: flex; flex-wrap: wrap; gap: 7px; }\n.fg1-chip { background: rgba(255,255,255,0.08); border: 1px solid rgba(255,255,255,0.2); color: #fff; font-family: sans-serif; padding: 4px 12px; border-radius: 50px; font-size: 0.78rem; font-weight: 600; }\n.fg1-chip--accent { background: #0a7a5a; border-color: #0a7a5a; }\n.fg1-specs-bar { background: #160a02; padding: 0 24px; border-top: 1px solid rgba(255,255,255,0.06); }\n.fg1-specs { display: grid; grid-template-columns: repeat(3, 1fr); }\n.fg1-spec { padding: 13px 10px; display: flex; flex-direction: column; align-items: center; text-align: center; gap: 2px; border-right: 1px solid rgba(255,255,255,0.07); border-bottom: 1px solid rgba(255,255,255,0.07); }\n.fg1-spec:nth-child(3n) { border-right: none; }\n.fg1-spec:nth-last-child(-n+3) { border-bottom: none; }\n.fg1-spec-icon { font-size: 1.2rem; }\n.fg1-spec-label { color: rgba(255,255,255,0.4); font-family: sans-serif; font-size: 0.6rem; text-transform: uppercase; letter-spacing: 1px; }\n.fg1-spec-val { color: #fff; font-family: sans-serif; font-size: 0.84rem; font-weight: 800; }\n.fg1-body { background: #F5EDD8; }\n.fg1-intro-grid { display: grid; grid-template-columns: 1fr; gap: 26px; padding: 36px 28px 8px; }\n.fg1-label { display: block; font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 3px; text-transform: uppercase; color: #0a7a5a; margin-bottom: 7px; }\n.fg1-h3 { font-size: clamp(1.4rem, 2.5vw, 2.1rem); font-weight: 900; color: #1a0800; line-height: 1.15; margin-bottom: 16px; }\n.fg1-p { font-family: sans-serif; font-size: 0.95rem; color: #3d2810; margin-bottom: 13px; line-height: 1.65; max-width: 700px; }\n.fg1-quote-header { font-family: sans-serif; font-size: 0.68rem; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: #0a7a5a; margin-bottom: 12px; }\n.fg1-quote { background: #1a0800; border-radius: 14px; padding: 16px 18px; margin-bottom: 12px; border-left: 4px solid #FFC857; }\n.fg1-quote--dark { background: #3a0a00; }\n.fg1-quote-text { color: #fff; font-style: italic; font-size: 0.87rem; line-height: 1.6; margin-bottom: 6px; font-family: sans-serif; }\n.fg1-quote-transl { color: rgba(255,255,255,0.48); font-family: sans-serif; font-size: 0.76rem; line-height: 1.5; margin-bottom: 7px; font-style: italic; }\n.fg1-quote-source { color: rgba(255,255,255,0.43); font-family: sans-serif; font-size: 0.72rem; font-weight: 700; }\n.fg1-divider { height: 1px; background: #d4c0a0; margin: 32px 28px 0; }\n.fg1-fs { background:#fff; border-top:1px solid #e0d8cc; border-bottom:1px solid #e0d8cc; }\n.fg1-fs-header { padding:14px 20px 13px; background:#fff; border-bottom:1px solid #e8e2da; display:flex; align-items:center; justify-content:space-between; gap:10px; flex-wrap:wrap; }\n.fg1-fs-brand { display:flex; align-items:center; gap:9px; }\n.fg1-fs-frog-img { width:28px; height:28px; object-fit:contain; flex-shrink:0; }\n.fg1-fs-footer-frog { width:16px; height:16px; object-fit:contain; vertical-align:middle; margin-right:2px; }\n.fg1-fs-brand-label { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; }\n.fg1-fs-game-name { font-family:sans-serif; font-size:14px; font-weight:700; color:#1a1208; margin-top:2px; }\n.fg1-fs-cat { font-family:sans-serif; font-size:10px; padding:3px 11px; border-radius:50px; font-weight:700; border:1.5px solid; white-space:nowrap; }\n.fg1-fs-body { display:grid; grid-template-columns:1fr; background:#f7f4ef; }\n.fg1-fs-radar-panel { padding:20px 16px; display:flex; justify-content:center; background:#f7f4ef; position:relative; }\n.fg1-fs-radar-panel svg { width:100%; max-width:270px; height:auto; display:block; }\n.fg1-fs-tip { display:none; position:absolute; background:#1a1208; color:rgba(255,255,255,0.92); font-family:sans-serif; font-size:11px; line-height:1.55; padding:8px 12px; border-radius:9px; z-index:20; max-width:210px; box-shadow:0 4px 18px rgba(0,0,0,0.22); pointer-events:none; }\n.fg1-fs-info { padding:16px 18px 18px; background:#f7f4ef; border-top:1px solid #e8e2da; }\n.fg1-fs-feel-lbl { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:9px; }\n.fg1-fs-feeling { display:flex; flex-wrap:wrap; gap:7px; margin-bottom:16px; }\n.fg1-fs-feel-tag { font-family:Georgia,serif; font-size:13px; font-style:italic; color:#3d2810; padding:5px 14px; background:#fff; border-radius:7px; border:1px solid #d8d0c4; }\n.fg1-fs-section-label { display:block; font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:10px; }\n.fg1-fs-targets { display:grid; grid-template-columns:repeat(auto-fill,minmax(110px,1fr)); gap:7px; margin-bottom:16px; }\n.fg1-fs-target { display:flex; align-items:center; gap:6px; padding:6px 10px; border-radius:10px; border:1px solid; font-family:sans-serif; font-size:11px; font-weight:600; }\n.fg1-fs-target span { font-size:14px; flex-shrink:0; }\n.fg1-fs-si { background:#fff; border-color:#c8c0b0; color:#2a1a08; }\n.fg1-fs-no { background:transparent; border-color:#e0d8d0; color:#b8a898; opacity:.45; text-decoration:line-through; }\n.fg1-fs-verdict { background:#fff; border-radius:10px; padding:12px 14px; border:1px solid #e0d8cc; }\n.fg1-fs-verdict-title { font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; margin-bottom:5px; }\n.fg1-fs-verdict-text { font-family:sans-serif; font-size:12px; color:#3d2810; line-height:1.65; }\n.fg1-fs-solo { background:#f0ece4; border-top:1px solid #e0d8cc; padding:14px 18px; }\n.fg1-fs-solo-row { display:flex; align-items:center; gap:12px; margin-bottom:8px; }\n.fg1-fs-solo-icon { font-size:1.4rem; flex-shrink:0; }\n.fg1-fs-solo-text { display:flex; flex-direction:column; gap:2px; flex-grow:1; }\n.fg1-fs-solo-label { font-family:sans-serif; font-size:10px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:#6b5e48; }\n.fg1-fs-solo-stars { font-family:sans-serif; font-size:14px; letter-spacing:2px; color:#0a7a5a; line-height:1; }\n.fg1-fs-solo-note { font-family:sans-serif; font-size:12px; color:#3d2810; line-height:1.65; }\n.fg1-fs-footer { padding:9px 20px; background:#eeeae4; border-top:1px solid #e0d8cc; font-family:sans-serif; font-size:11px; color:#6b5e48; line-height:1.5; }\n.fg1-section-pad { padding: 32px 28px 8px; border-top: 0 !important; border-bottom: 0 !important; box-shadow: none !important; }\n.fg1-cards { display: grid; grid-template-columns: 1fr; gap: 11px; margin-top: 16px; }\n.fg1-card { background: #fff; border-radius: 14px; padding: 16px 18px; border: 1px solid #e0ceb0; box-shadow: 0 2px 10px rgba(0,0,0,0.05); transition: transform 0.2s ease, box-shadow 0.2s ease; }\n.fg1-card:hover { transform: translateY(-2px); box-shadow: 0 6px 20px rgba(0,0,0,0.09); }\n.fg1-card-icon { font-size: 1.6rem; display: block; margin-bottom: 7px; }\n.fg1-card-name { font-size: 0.95rem; font-weight: 900; color: #0a7a5a; margin-bottom: 5px; }\n.fg1-card-desc { font-family: sans-serif; font-size: 0.85rem; color: #3d2810; line-height: 1.55; }\n.fg1-sleeve-toggle { background: #fff; border-radius: 14px; border: 1px solid #e0ceb0; box-shadow: 0 2px 10px rgba(0,0,0,0.05); overflow: hidden; }\n.fg1-sleeve-summary { list-style: none; cursor: pointer; padding: 16px 20px; display: flex; align-items: center; gap: 14px; font-family: sans-serif; user-select: none; transition: background 0.2s ease; }\n.fg1-sleeve-summary::-webkit-details-marker { display: none; }\n.fg1-sleeve-summary:hover { background: #faf2e2; }\n.fg1-sleeve-summary-icon { font-size: 1.5rem; flex-shrink: 0; }\n.fg1-sleeve-summary-text { flex-grow: 1; display: flex; flex-direction: column; gap: 2px; }\n.fg1-sleeve-summary-label { font-size: 0.95rem; font-weight: 800; color: #1a0800; }\n.fg1-sleeve-summary-count { font-size: 0.78rem; color: #7a6040; font-weight: 500; }\n.fg1-sleeve-summary-arrow { font-size: 0.75rem; color: #0a7a5a; transition: transform 0.25s ease; flex-shrink: 0; }\n.fg1-sleeve-toggle[open] .fg1-sleeve-summary-arrow { transform: rotate(180deg); }\n.fg1-sleeve-toggle[open] .fg1-sleeve-summary { border-bottom: 1px solid #f0e4ce; }\n.fg1-sleeve-body { padding: 16px 20px 20px; }\n.fg1-sleeve-intro { font-family: sans-serif; font-size: 0.9rem; color: #3d2810; line-height: 1.6; margin: 0 0 14px 0; max-width: 680px; }\n.fg1-sleeve-table { width: 100%; max-width: 420px; border-collapse: collapse; background: #fff; border-radius: 10px; overflow: hidden; border: 1px solid #e8dcba; font-family: sans-serif; }\n.fg1-sleeve-table th { background: #0a7a5a; color: #fff; text-transform: uppercase; letter-spacing: 1px; font-size: 0.72rem; font-weight: 700; padding: 10px 14px; text-align: left; }\n.fg1-sleeve-table td { padding: 10px 14px; border-bottom: 1px solid #f0e4ce; font-size: 0.9rem; color: #3d2810; }\n.fg1-sleeve-table tbody tr:last-child td { border-bottom: none; }\n.fg1-sleeve-dim { font-weight: 600; }\n.fg1-sleeve-qty { font-weight: 800; text-align: right; color: #0a7a5a; }\n.fg1-sleeve-total td { background: #faf2e2; font-weight: 900; font-size: 0.85rem; text-transform: uppercase; letter-spacing: 0.5px; }\n.fg1-sleeve-total .fg1-sleeve-qty { color: #1a0800; }\n.fg1-rulebook-pad { padding-top: 18px; border-top: 0 !important; border-bottom: 0 !important; box-shadow: none !important; }\n\/* Card cliccabile: border shorthand + accent verde a sinistra (etichetta \"risorsa speciale\").\n   Niente 4 border separati: il border-bottom da solo si leggeva come underline. *\/\na.fg1-rulebook,\na.fg1-rulebook:link,\na.fg1-rulebook:visited,\na.fg1-rulebook:hover,\na.fg1-rulebook:focus,\na.fg1-rulebook:active {\n  text-decoration: none !important;\n  border: 1px solid #e8dcba !important;\n  border-left: 4px solid #2E6B0A !important;\n  box-shadow: 0 2px 8px rgba(0,0,0,0.04) !important;\n  outline: none !important;\n  background-image: none !important;\n}\n.fg1-rulebook { display: flex; align-items: center; gap: 14px; background: #fffaf0; border-radius: 12px; padding: 14px 18px; color: #1a0800; transition: background 0.2s ease, transform 0.2s ease; }\n.fg1-rulebook:hover { background: #faf0d8 !important; transform: translateX(2px); }\n\/* Reset preventivo su figli e pseudo-elementi: alcuni temi Shopify (Concept, Dawn-derived,\n   Impulse, Prestige) iniettano underline animate via ::before\/::after con background-image\n   linear-gradient. Vanno nuke esplicitamente. *\/\n.fg1-rulebook *,\n.fg1-rulebook *::before,\n.fg1-rulebook *::after {\n  text-decoration: none !important;\n  border: 0 !important;\n  box-shadow: none !important;\n  background: transparent !important;\n  background-image: none !important;\n}\n.fg1-rulebook::before,\n.fg1-rulebook::after {\n  display: none !important;\n  content: none !important;\n}\n.fg1-rulebook-icon { font-size: 1.6rem; flex-shrink: 0; }\n.fg1-rulebook-text { display: flex; flex-direction: column; flex-grow: 1; gap: 2px; }\n.fg1-rulebook-label { font-weight: 800; font-size: 0.95rem; color: #1a0800; }\n.fg1-rulebook-meta { font-size: 0.78rem; color: #6b5a3a; }\n.fg1-rulebook-arrow { font-size: 1.1rem; color: #0a7a5a; font-weight: 700; flex-shrink: 0; }\n.fg1-closing { background: #1a0800; padding: 26px 28px; border-top: 3px solid #FFC857; }\n.fg1-closing-text { font-family: Georgia, serif; font-size: 1.05rem; font-style: italic; color: rgba(255,255,255,0.88); text-align: center; line-height: 1.6; }\n@media screen and (min-width: 600px) {\n  .fg1-specs { grid-template-columns: repeat(6, 1fr); }\n  .fg1-spec { border-bottom: none; }\n  .fg1-spec:nth-child(3n) { border-right: 1px solid rgba(255,255,255,0.07); }\n  .fg1-spec:last-child { border-right: none; }\n  .fg1-cards { grid-template-columns: repeat(2, 1fr); }\n  .fg1-fs-body { grid-template-columns: 220px 1fr; }\n  .fg1-fs-radar-panel { border-top: none; border-right: 1px solid #e8e2da; }\n  .fg1-fs-info { border-top: none; }\n}\n@media screen and (min-width: 900px) {\n  .fg1-hero { padding: 40px 36px 44px; }\n  .fg1-intro-grid { grid-template-columns: 3fr 2fr; align-items: start; padding: 40px 36px 8px; }\n  .fg1-cards { grid-template-columns: repeat(4, 1fr); }\n  .fg1-divider { margin-left: 36px; margin-right: 36px; }\n  .fg1-section-pad { padding: 36px 36px 8px; }\n  .fg1-closing { padding: 28px 36px; }\n  .fg1-fs-body { grid-template-columns: 260px 1fr; }\n  .fg1-fs-radar-panel svg { max-width: 260px; }\n}\n\u003c\/style\u003e","brand":"Chip Theory Games","offers":[{"title":"Default Title","offer_id":54370322907463,"sku":null,"price":159.99,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0887\/8905\/7863\/files\/TooManyBonesboardgame.jpg?v=1784354220","url":"https:\/\/frogames.business\/en\/products\/scheda-too-many-bones","provider":"FroGames","version":"1.0","type":"link"}