The Frogames review
Compete for gods and creatures to stack in your own Pantheon
The blue player has just snapped up the Râkshasa you wanted: do you settle for the Vetâla or hold out for the next Destiny card?
You lead a fledgling city that draws its faith from the world's mythologies: Celtic, Egyptian, Greek, Inca, Norse and more. Your aim is to build your Pantheon by invoking Deities such as Loki and Creatures such as the Troll, to earn their Favours.
Over four rounds, a Destiny card is revealed, you take two cards from the mythology you're dealt and place them in your 3x3 Pantheon. The level you choose decides the reward. You can cover a Creature, but never a Deity. Whoever has the most Favours wins.
Out in 2026, published by Super Meeple. Designed by Maxime Babad and Mickaël "Froh" Garcin, with artwork by Arthur Boccard.
Category:Gioco di strategia · Gioco per famiglie · Antichità · Mitologia
At a glance
Why we like it. Every card asks for two decisions at once: what to take from the sanctuary and which level to place it on, because the reward differs between the celestial, earthly and abyssal levels. The Trials, built by joining two boards, give you a new goal with every setup.
Good to know. Every card has its own written effect, and the rulebook devotes three pages to clarifying individual cards, so your first few games will pause for some re-reading.
What kind of gameFrogScore + LuckMythology assigned by a face-down card StrategyThe level decides the reward InteractionCards snatched, sacrifices forced PaceSimultaneous selection, placement in turn Replayability70 combinations of 4 mythologies Rated by Frogames · from the rules · what the levels mean
We set the levels by reading the rules, always with the same yardstick: a 3 means the same on every game.
- you decide
- mostly you
- half and half
- often chance
- chance decides
- one choice per turn
- plan a few turns
- plan half the game
- build for later
- the whole game is a plan
- each to their own
- you compete for things
- you get in the way
- you hit each other
- you attack each other
- lots of waiting
- long turns
- medium turns
- short turns
- you play together
- always the same
- card order changes
- part of it changes
- a lot changes
- every game is different
How to play
Watch a game►►► MYTHOLOGIES could be a top10 of the year contender, if... · Rahdo Runs Through
Official rulebook (PDF) →- 1Choose from the sanctuaryThe Destiny card assigns you a mythology: take one of its cards or pass.
- 2Place in your PantheonPay the cost, choose the space and collect the level's reward.
- 3Complete levels and columnsFinishing a row of your Pantheon earns extra Gems or Favours, once only.
- 4Pass the TrialsIn rounds 3 and 4 the shared goals award Favours; whoever has the most wins.
What’s in the box
Questions about Mythologies
How do you win at Mythologies?+
Whoever has the most Favours at the end of the fourth round wins. You add up the Favours earned during play, those from end-of-game effects and 1 Favour for every 3 Gems. Ties are broken by remaining Gems, then the number of Deities, then the visible cards in your Pantheon.
Does Mythologies work with two players?+
Yes, the rulebook has a dedicated rule for 2 players. Each time a Destiny card is revealed, one card is exiled from the 2 unassigned mythologies, so the choices narrow during selection. In the BGG poll, 75% recommend it for two and 12% call it best; the most-voted best player count is 4, with 50%.
Does Mythologies hold up over many plays?+
Yes, because each game uses 4 of the 8 mythologies, for 70 possible combinations. The boards can be paired in any order, so the two Trials change too, and the 22-card decks are shuffled every time.
How much English do you need to play Mythologies?+
An intermediate level, as every card has a written effect to read. Costs and rewards are shown with icons, but the effects are full sentences and need to be understood to play well.
How much table space does Mythologies take up?+
You'll need a large table. In the centre sits the sanctuary of 4 Mythology boards placed in pairs, with the decks at the sides and the round tracker; in front of each player goes a Pantheon board with a 3x3 grid of card spaces.
Is Mythologies hard to learn?+
The turn is simple; the complexity lies in the card effects. Playing a card follows five fixed steps, but every card has its own power: on BGG its weight is 2.88 out of 5, and the rulebook suggests Celtic, Egyptian, Greek and Inca for your first game.
Is Mythologies suitable for children?+
It's recommended for ages 10 and up. Every card has a written effect, and in the English edition the text has to be read in English.
How long does a game of Mythologies last?+
A game lasts 20 to 40 minutes. You always play 4 rounds: card selection happens simultaneously, placement in turn order.
Can you play Mythologies solo?+
No, Mythologies is for 2–4 players. The rulebook doesn't include a solo mode.
How much luck is there in Mythologies?+
Luck plays a moderate part. The face-down Destiny card decides which mythology you choose from, and the sanctuary refills from shuffled decks, but a played card's effect never depends on dice or draws. You can also pass on your choice or discard a card for 2 Gems.
Can you attack your opponents in Mythologies?+
Yes, through specific cards. Fenrir makes every opponent lose 2 tokens, Nuwa and the Centaur force players to sacrifice Creatures, and the Troll makes others pay 1 Favour to use a space. Otherwise, getting in the way comes down to taking cards before everyone else.
How do Deities work in Mythologies?+
Deities enter the sanctuary from the second round. Choosing them is free, but invoking them costs 4 Gems, and once in your Pantheon they can't be covered by other cards.
“Four rounds, nine spaces, eight mythologies: a pantheon where it matters where you place every god.”
Who is behind Mythologies
Who designed it, who drew it, who publishes it, and what else they made.
All the BoardGameGeek data released 2026 · #9181 overall · Powered by BoardGameGeek +
- Rating
- 6,96/10 · 266 ratings
- Rank
- #9181 overall
- Complexity
- 2,88/5
- Year
- 2026
- Designers
- Maxime Babad, Mickaël "Froh" Garcin
- Artists
- Arthur Boccard
- Categories
- Antichità, Mitologia
- Mechanics
- Layering, Open Drafting, Set Collection, Simultaneous Action Selection, Variable Set-up
- Language dependence
- Medio
Powered by BoardGameGeek
Mythologies in short. A game for 2–4 players by Maxime Babad and Mickaël "Froh" Garcin, published by Super Meeple in 2026. A game lasts 20 to 40 minutes and it's recommended for ages 10 and up. Each time you play with 4 of the 8 mythologies, and the level you place a card on changes its reward. English edition, available at frogames.business
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