The Frogames review
A political voting campaign: shape the kingdom and live with the consequences
You've put 4 Power on No and now you're the Leader: if No wins, the dilemma's consequences fall on you.
You sit on Queen Serena's Council in the kingdom of Ankist while she battles the Immortal Scorpion in Konfurtah. You govern your regions and push your ideologies: Tradition or Progress, Strength or Diplomacy, Order or Freedom.
Each round you read a dilemma and choose: vote Yes or No by staking Power, or pass and take an action. Whoever stakes the most becomes Leader and bears the burden. Over the campaign you build up Hegemony and Independence while steering clear of Infamy.
Out in 2026, it's designed by Hjalmar Hach and Lorenzo Silva and is the sequel to The King's Dilemma. It's published by Asmodee, with cover art by Martin Mottet.
Category:Legacy / Campagna · Gioco narrativo · Gioco tematico · Fantasy
At a glance
Why we like it. Every vote is a moral choice with a clear cost: whoever pushes hardest for a law becomes Leader and pays the price. Decisions stay written on the map, Diaries and deck, and come back to haunt you games later.
Good to know. It's a campaign with an ending: after 14-18 games you can't start again without the Recharge Pack, and you can't add players.
What kind of gameFrogScore + LuckThe draw sets the dilemma, the vote decides StrategySecret Agendas across several games InteractionVotes, binding deals, tiebreaks PaceVote or pass, round the table ReplayabilityOne-off campaign of 14-18 games Rated by Frogames · from the rules · what the levels mean
We set the levels by reading the rules, always with the same yardstick: a 3 means the same on every game.
- you decide
- mostly you
- half and half
- often chance
- chance decides
- one choice per turn
- plan a few turns
- plan half the game
- build for later
- the whole game is a plan
- each to their own
- you compete for things
- you get in the way
- you hit each other
- you attack each other
- lots of waiting
- long turns
- medium turns
- short turns
- you play together
- always the same
- card order changes
- part of it changes
- a lot changes
- every game is different
How to play
Watch a game
Official rulebook (PDF) →- 1Read the dilemmaDraw a card from the bottom of the deck and announce its outcomes and Keywords.
- 2Vote or passStake Power on Yes or No, or pass to gather Power or become Moderator.
- 3Bargain at the tableOffer Gold, Food, Army or Materials in exchange for votes, passes or tiebreaks.
- 4Score pointsEnd of game: Hegemony and Independence from ideologies, Investments and Agendas; Infamy weighs in at the Grand Finale.
What’s in the box
Questions about The Queen's Dilemma
Can The Queen's Dilemma be played with two?+
No, The Queen's Dilemma is for 3 to 6 players. In the BoardGameGeek poll, 94% name 6 as the ideal number, while 3 is not recommended; for 3 and 4 players the rulebook suggests balanced character combinations.
How many games does The Queen's Dilemma campaign last, and can it be replayed?+
The Queen's Dilemma campaign lasts 14-18 games, around 30-40 hours in total, and then it ends. Cards, stickers and booklets are changed permanently: to start afresh you'll need the Recharge Pack.
How language-dependent is The Queen's Dilemma?+
Language is essential in The Queen's Dilemma: every round you read a dilemma aloud, then its outcome, plus Story cards, Agendas and Chronicles. This edition is in Italian.
How much table space does The Queen's Dilemma need?+
The Queen's Dilemma needs a large table. The map of Ankist and the Ideology board go in the middle; each player has their Treasury, Diary and Vote tile in front of them, and you'll need room alongside for the resource supply and the Legacy tray.
Is The Queen's Dilemma hard to learn?+
A turn in The Queen's Dilemma is simple: vote Yes or No by staking Power, or pass. Its weight on BoardGameGeek is 2.9 out of 5, because around the vote there are resources, Investments, Chronicle cards, Agendas and end-of-game scoring.
How do you win The Queen's Dilemma?+
In The Queen's Dilemma the winner is decided at the end of the campaign, not of a single game. What counts are Hegemony and Independence points and the penalty level reached on Infamy: Hegemony is worth more if the kingdom is stable, Independence if it's unstable.
How long does a game of The Queen's Dilemma take?+
A game of The Queen's Dilemma takes 60-90 minutes and usually covers 7 to 9 dilemmas. It ends when the ninth dilemma is placed, or a card with the hourglass lands in the last three spaces of the round tracker.
Do you need to have played The King's Dilemma before The Queen's Dilemma?+
No, The Queen's Dilemma stands on its own. It's set 100 years after The King's Dilemma, and the Story Compendium in the box tells you everything you need to know.
Is The Queen's Dilemma suitable for children?+
No, The Queen's Dilemma is recommended for ages 14 and up. The rulebook warns that the dilemmas deal with themes such as violence, slavery, injustice and discrimination.
What happens in The Queen's Dilemma if someone misses a night?+
The Queen's Dilemma has rules for absent players: you play with whoever is there, and anyone missing receives 3 Independence for each game missed. New players, however, can't join once the campaign has started.
Can you trade resources during The Queen's Dilemma?+
In The Queen's Dilemma you can only offer resources in exchange for a service, such as a vote, a pass or a favourable tiebreak. You can't swap resources for resources, give away Power or sell the Leader or Moderator tokens; a paid deal is binding.
What is Age of Disorder in The Queen's Dilemma?+
Age of Disorder is optional content for The Queen's Dilemma in 3 purple envelopes, with 4 dilemmas, 4 Chronicle cards and 6 Agendas. It came about through Kickstarter backers' votes and can only be added before the first game.
“A ruling council where every vote has a price, and the kingdom remembers who paid it.”
Who is behind The Queen's Dilemma
Who designed it, who drew it, who publishes it, and what else they made.
All the BoardGameGeek data released 2026 · #6028 overall · Powered by BoardGameGeek +
- Rating
- 8,3/10 · 242 ratings
- Rank
- #6028 overall
- Complexity
- 2,9/5
- Year
- 2026
- Designers
- Hjalmar Hach, Lorenzo Silva
- Artists
- Martin Mottet
- Categories
- Fantasy
- Mechanics
- Bribery, Legacy Game, Storytelling, Traitor Game, Voting
- Language dependence
- Fondamentale
Powered by BoardGameGeek
The Queen's Dilemma in short. A legacy game for 3 to 6 players by Hjalmar Hach and Lorenzo Silva, published by Asmodee in 2026. Each game takes 60-90 minutes, within a campaign of 14-18 games, for ages 14 and up. You vote on moral dilemmas by staking Power, bargain with resources, and your choices permanently change the map, deck and characters. Italian edition, available at frogames.business
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